Photogrammetry in game development

Game development using 3D scanning and photogrammetry

Creating 3D models of objects and environments based on photographs has become quite a daily occurrence for developers of modern computer games. The technology that is responsible for this is named photogrammetry. In recent years, it has become an important tool in video game development since it improves the quality of graphics and realism of in-game realms.

As well as applications for scanning like the scanner.biz, photogrammetry complements the video game development process and helps devs to find new solutions. It scans real objects and transforms them into high-quality 3D models. This is especially useful for creating detailed game assets like buildings, natural elements and even characters. Now, let’s look at the key features of photogrammetry and its impact on the computer game development industry.

Photogrammetry and computer games: the common ground

Photogrammetry is a method of obtaining accurate 3D models of objects and locations based on photographs. This process involves using images made from different perspectives. Its goal is to create detailed models and maps. Photogrammetry is implemented in many fields, such as architecture and construction, but today, we will talk about game development.

First, you should learn some essentials about photogrammetry:

  1. That is, of course, data collection. Photogrammetry begins with capturing images of an object or location. The specialist does this through video cameras. These photos can be taken from the ground or with quadcopters.
  2. Image processing. The photos go through the processing stage after data collection. Specialised software is used for this, which analyses the images and creates a 3D model based on overall marks on surfaces.
  3. Information implementation. Then, 3D models serve such a purpose as the creation of realistic game realms.
Using 3D scanning and photogrammetry in game development
Using 3D scanning and photogrammetry in game development

Now, let’s move to the advantages of photogrammetry, which it brings to game development processes:

  1. Saving time, financial and human resources. Using photogrammetry reduces the studio time it needs to create game content. Developers can quickly scan objects, get ready models and forget about manual modelling of every visual fixture. As a result, studios can focus on other aspects of the development such as design, gameplay and storyline.
  2. Improved visual aspect. Photogrammetry helps developers create more realistic graphics in game projects. This makes games more modern and popular. Realistic textures and details are these factors, which give the studios the opportunity to create quality and immersive content.
  3. Creating realistic models. Realistic graphics are not the last factor in this issue. Each individual model in the game must be as detailed and aesthetic as possible to make the game look creative and realistic. Locations, objects and characters are such models.

Conclusion

Photogrammetry opens up new possibilities for game designers and helps them to experiment with shapes and textures. Today, they can bring to life ideas that were not possible in the past thanks to this amazing technology. This has led to the leading developers creating unique game worlds and improving the overall quality of games.

Along with document scanning technologies and advanced software like https://scanner.biz/, photogrammetry plays a key role in today’s video game development world. This technology makes game projects realistic and saves studio resources and particular devs. It continues to evolve and open new possibilities for creating exciting and aesthetic games.